The video above is for the idle animation, the animation is on loop, and creates a flashing effect similar to lighting.
The video above is for the jump animation
The video above is for the running animation it will appear on loop, thus creating the running effect, the wolf moves gracefully, and the lighting continues to flicker throughout the animation, helping enhance the lighting effect.
the video above is an example of a power loss that occurs during the game, this power loss demonstrates how power is not renewable, and does have a limit, this can be activated through the consumption of too much power (using the attack to defeat enemy's throughout the game, or taking too long to complete the level.) The low power form in this example is demonstrated through the loss of colour, size and electric characteristics (the sharp bolt like shape of the wolfs coat). All this symbolises a loss of power, thus enforcing the effects through the charators design.
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