Brainstorm


Conservation - Species extinction • Iinvasive species • Poaching • Endangered species 

// little man collecting / protecting the endangered animals

Environmental degradation - Habitat destruction • Invasive species

//An endangered animal, with human characteristics helping protect the endangered species from poachers and deforestation 

Nuclear issues - Nuclear meltdown • Nuclear power • Nuclear weapons • Nuclear and radiation accidents • Nuclear safety • High-level radioactive waste management.

//creature of some sort preventing a nuclear meltdown, with time limits and a limit of resources - robot or alien 

Resource depletion  Exploitation of natural resources 
Consumerism — Consumer capitalism • Planned obsolescence • Over-consumption
Fishing — Blast fishing • Illegal, unreported and unregulated fishing • Overfishing • Shark fining • Whaling
Logging — Deforestation • Illegal logging
Mining — Acid mine drainage • Hydraulic fracturing • Mountaintop removal mining 

// A fishing game, where you destroy whaling ships, and prevent shark fining

Energy Consumption - using less energy, causing a decrease in demand, thus less emissions from the power plant.

// an electric powered creature trying to reach the power plant while conserving energy.

Game designer research


Shigeru Miyamoto



Shigeru Miyamoto's designs are inspired on recreating his childhood, with his most famous works including Mario, Donkey Kong and the legend of Zelda. 

Miyamoto grew up in the Japanese town of Sonobe, Kyoto, where the, peaceful surroundings of wooded mountains. and this is where most of the inspiration has come from. the main location, that inspired Miyamoto's creation's was a small cave he discovered. not far from his childhood home. I believe Miyamoto's goal was to recreate the sensations, he experienced throughout his childhood, sadly which many children do not experience today.

Mario, most certainly Miyamoto's most famous design serves as Nintendo's mascot, is an extremely well known character within today's society, and has evolved enormously over the years


The simple structure of the game is one of its most appealing features, with the adventure quality, and a damsel in distress mario does prove that sometimes simple is best. The simple controls and layout of the game make it highly appealing on the eyes, and appealing to a larger age group, as people of all ages today still play mario. Miyamoto has produced many highly addictive, and enjoyable games to play capturing many audiences over the years.